MASTERS OF THE MATRIX | home
List of Code Breaker Skills | Absorption | Adhesion | Advanced Healing | Anti-Gravity | Assembly | Bioelectric Shock | Catfall | Chambara Martial Arts | Chameleon | Chi Mastery | Code Reading | Damage Resistance | Dark Vision | Decreased Life Support | Deletion | Density Control | Direct Link | Doppleganger | Duplication | Duplication | Elemental Immunity | Enhanced Climbing | Enhanced Concentration | Enhanced Fatigue | Enhanced Move | Enhanced Strength | Enhanced Time Sense | Extreme Acrobatics | Fatigue Conversion | Field Sense | Focus | Healing | Invisibility | Invisibility to Recording Devices | Morph | Oracle Sight | Penetrating Vision | Predictive Modeling | Shadow Form | Silence | Sixth Sense | Warp
Elemental Immunity (12 CBP, 25 CBP)
The hacker is immune to temperature changes. He takes no damage from fire or cold. The hacker must concentrate for one second or indicate 1-3 turns in advance that he will concentrate on this as a passive defense.
At level 2, the hacker is also immune from all acid, electrical, poison, radiation, tear gas, smoke inhalation, and any other environmental contaminants.
Fatigue: 1 per use per second.
Matrix Disruption: 10%.