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Duplication (40 CBP)
Duplication allows the hacker to create a copy of himself within the Matrix code, each copy possessing full knowledge and powers of the character. Equipment is not copied.
The copy can be in constant telepathic contact with the original. However, the original must sever telepathic contact (by announcing it) before the copy dies. Otherwise, the shock to the original causes ½ full HT damage on a successful HT check (at current Health) or instant death to the physical form in the real world upon an unsuccessful HT check. Cutting the telepathic connection requires 1-3 turns of Concentration.
Upon copy death, regardless of telepathic connection, the original is automatically stunned (roll v. IQ-6 to recover) and takes 1d damage (in addition to any damage caused by unsevered telepathic connection).
An original can re-merge with its copy and absorb any remaining Health left in the copy (up to full health). Upon re-merging, the original retains all memories of the copy.
Concentration: Yes, 10 turns per copy or merge.
Fatigue: 5 Fatigue per copy creation and 5 Fatigue per merge.
Matrix Disruption: 50%.